Bringing the City Alive Through Games

– By Nikhil Jain and Nikhila Anoth

 
“A board game?” we gasped with our eyes popping out, after our mentor Swastik Harish raised the idea as an output for our site-based project. It was hard to continue listening, as we seemed stuck on Snakes & Ladders at the mention of board games. Despite our initial reaction, we ended up creating Butterfly, Snakes & Ladders, a game to understand the emotions of senior citizens in the Bengaluru neighbourhood of Sultanpalya. That’s how our journey with board games began, and what started off as a class assignment snowballed into our start-up, Urban Play. With each game we have created, we are experimenting with the form of traditional board games and interactive web-based games in an attempt to engage with complex urban questions.

 
Butterfly, Snakes & Ladders

Urbanisation is a complex process that isn’t talked about in depth. We require tools and methods that are not just participatory and communicative, but also drive policy making. With Urban Play, we intend to explore the potential of games in the challenging process of city-making. Games can significantly improve the practice of planning and governance, by simulating collaborative decision-making scenarios, extracting meaning from and visualising big data, and strengthening conflict resolution.

Our games are driven by exhaustive research and an understanding of different elements of the urban; like policy, governance, planning, identity, infrastructure and so on. Working on a board game, A Day in the Life Of as part of an assignment for Gautam Bhan’s course called Identity and Social Practice, we researched data on disability in India to understand how official documents and the law engage with it. We found that the Census data counted disability only in 2001 and 2011!
The Persons with Disability Act (1995) defines a “Person with disability” as a person suffering from not less than forty per cent of any disability as certified by a medical authority. We also found that the Act defines specific disabilities differently than the Census. For example, speech impairment is not defined in Census data. In terms of mobility and disability, we could not find any primary research studies in Bangalore. We question such official definitions and missing links in data in A Day in the Life Of, to stimulate healthy conversations around these issues.

 
A Day In The Life Of

We hope to generate the following outcomes through our board games:
Help policy makers look at the challenges around the urban and simulate scenarios
Build an informed community that understands the dynamics of its city
Educate and build awareness about individual impact and intervention

Board games have been a familiar part of childhood for many. The popularity of traditional board games like Monopoly, Scotland Yard and Settlers of Catan have long been established. Building on the ability of games to engage with and connect people, organisations around the world have experimented with interactive tools to address complex problems involving multiple stakeholders. Fields of View is an example of a non-profit institution in Bangalore that has created a game on solid waste management called Rubbish to engage conservancy workers and sanitation department officials. Used during focus group discussions (FGDs), the game helps to spread awareness about the entire chain of solid waste disposal.

The rationale for creating board games instead of app-based games stems from the experiential element of players interacting with each other physically rather than over virtual networks. Our games help create a connection between players, which facilitates a spirit of learning and collaboration. By grappling with complex simulated scenarios, players gain a deeper understanding of and engage better with issues on the ground. This understanding can then facilitate discussions and conversations in a workshop or FGD after the game.

 

T2

We can plan cities where water is no longer a scarce resource; where safe and affordable transport is guaranteed for the oldest woman and the youngest girl. Through board games, we can innovate to unravel the complexities of urban networks. In our vision, urban stakeholders from various backgrounds will come together and plan for more inclusivity and better services. Using the power of games, we hope to break through the event horizon of our imaginations to find solutions for the pressing problems of our cities.

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O Kochi!

Jayati Narain 

I’m not really sure why I did it. I am sure that at the time I did have a reason. But right now I’m completely drawing a blank as to why I decided to go out that day, or why I wanted to go to that part of the city. That being said, much of the time ‘why not?’ is a good enough reason for me.

So why did I accidently walk across Kochi? Well, why not?

Navigating the inner streets, I began to overlay what I saw around me on to the Google maps layout. Which seemed to make the idea of getting lost more and more appealing. The sewage covering acting as a sidewalk kept me just aware enough to pay attention to where I was going. The persistent fear of falling in and having a fate like Prince stayed with me throughout my exploration (and throughout most of my time in the city). While the sewage covers were, by and large pretty reliable placeholders for the sidewalks, constantly checking on them kept me from staring at one of the best sights in the city; the sky.

Most people in the city did not understand my excitement about the sky, but having been in Delhi my whole life, a sky like this just felt fake. It was like the set of some movie, which makes you think of all kinds of ridiculously clichéd statements. Something like, ‘a sky so blue, it has been picked from an artist’s palette and spread across evenly’. The bright green heads of the coconut trees, against this blue did not make matters any better. Every time I looked at them, they reminded me of how limited my idea of a city was.  A clear blue sky and streets lined with coconut trees was enough for me to not consider Kochi a real city. For me, it was a beach town at best (the lack of an actual beach complicates matters slightly).

The city invited me to walk, with the slight hope that I may just find a hidden beach (none to report thus far). The narrow side roads, twisting and turning, allowing me to discover five routes to the same place, made up for the lack of proper sidewalks. While the city seemed to want me to wander, the people seemed to be pushing back. It wasn’t the kind of hostility or aggression I’ve learnt to deal with (an unconscious life skill developed growing up in Delhi), rather it was a confused curiosity.

With rapid ‘development’, like metro construction, road widening and planning the next flyover, the commercial capital of the state is trying its best to engulf the old trading port. And walkers like me seem to be caught in the crossfire. The city doesn’t seem to be developing for those who are walking along with no real purpose; out of place, and out of choice. The dearth of other women walking simply for the sake of walking, truly seemed to make me an anomaly. Unfortunately, the male gaze that I thought I’d be free of followed me to the end of the country, just slightly altering its character along the way.

When the bemused looks got a bit much to bear, a change in path always seemed to be around the corner. These constant ventures into different streets also led me to discover what would become one of my favourite places in the city. The ‘book hanger’ as I call it, was literally a large warehouse filled with second hand books, simply waiting to be bought by me. It’s like all the twisting lanes, and at times annoyingly curious glances were sending me towards the promise land. Back on the trail a few hours later, with a significantly heavier bag, I was almost pleased with my social awkwardness. All the issues of uncertainty and ineptness had finally paid off, leading me somewhere no bus or auto would have.

Blindly following the turns on the road, ahead of me was a familiar signboard; ‘India Coffee House’. After hours of exploring every street corner and gap in the drain covers, it was strangely reassuring to see a place I knew, or at least thought I knew. The moment I set foot inside, I realised this was not a place to sit around enjoying time, company and partaking in activities which may fall in legal grey areas. The traditional colonial uniforms the servers were wearing gave me the impression that I might actually get food here.

Staring at the calm sea in front, being challenged by the sounds from the main road (one of three in the city) that were filtering in, reminded me where I was and what I was doing.

I was on my own, learning to adult, starting out with the task of eating alone in public.